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What is causing WZ2 to not fully utilise CPU and GPU on some well specced PCs ?

This is my post from the r/CODWarzone subreddit but all I got was lame responses. Hoping for more sense here.

I'm getting low and unstable FPS between 18 to 50 on my PC [R7 3700x / AMD 7900xt / 32GB / M.2 SSD] but my son's laptop [R5 5600 / RTX 3060 / 16GB / M.2 SSD] is getting stable and solid 80 to 90 FPS on high settings. My other son is also getting a solid 60 FPS on his old PC with medium settings [i7 3770k / RTX 2070 / 16GB / SSD]

It doesn't matter what I do with the settings, I've even set it to lowest for everything with no luck. I've also tried manually deleting the shader cache to force it to recreate it fully. While the shader cache is building the FPS counter locks to 165FPS but then tanks as soon as it finishes.

I've read a load of related posts and the answers I've seen all appear to be guesses, blaming CPU bottlenecks and bad optimisation. I'm hoping to find someone with more concrete responses that will either fix the issue or prove there is nothing I can do until they patch it.

Pre-emptive Answers:

1. CPU bottleneck - In my case I doubt it. The CPU in consoles is less powerful than mine, and the CPU's in my son's PCs are also less powerful.
2. Display is an ultra-wide running at 3440x1440 but I've tried at 1920x1080 and that made difference.
2. I don't have Bitdefender
3. No issues in any other games, but I've done a DDU anyway. Using latest drivers.
4. Fully re-installed the game.
5. Deleted the game settings.
6. Running from Steam

Based on the in game telemetry info, and the AMD overlay, it looks like the CPU **and** GPU are not being fully utilised.

Here are 2 screen shots:

1. High settings at 3440x1440 - View: https://i.imgur.com/ll2OD65.jpeg

2. Same settings but at 1920x1080 - View: https://i.imgur.com/uJ8CqfP.jpg


EDIT:

So many people clearly didn't read my post and are still saying "bottleneck". They are all wrong. While a newer CPU would get me some more FPS it would not explain the very poor performance I'm experience now.

For Comparison I play GTA5, Far Cry 6, Rocket League, Wreckfest, No Mans Sky, Anno, Borderlands 3, Control, Death Stranding, Jedi Fallen Order, Kerbal Space Program. All of those run great with stable FPS usually in 3 figures. I also use Reaper, and Da Vinci Resolve. None of those games or apps have a problem using the fully horse power of the CPU and GPU.

My son has an 11 year old i5 3770k with an RTX 2070. Not that is quite a big mismatch but the fact is the CPU can drive it well enough to get steady 60+ FPS medium settings at 1080p. I've tried using the exact same settings on my PC and it didn't change the result for me. The fact that changing the graphics settings doesn't change the result indicates that the amount of horse power available is is being capped for some reason.

Screenshot here of me in game with task manager and hwmonitor open. You'll see that the CPU and GPU and very under utilised. CPU was jumping between 9% and 27% the GPU jumped between 15% and 50%. View: https://i.imgur.com/0QiMzvq.jpeg


In further research I found loads of other posts from people with PCs way more powerful than mine, and using Intel + Nvidia, that also have the same problem.

There can be NO doubt that the hardware is NOT at fault. Please stop calling bottleneck or blaming AMD

EDIT 2:

Just did a quick test on my son's laptop. [R5 5600H / RTX 3060] and his CPU utilisation is around 50% and GPU is between 80% and 100%. Settings are High and getting between 80 and 110 FPS.

EDIT 3:

just did another full reinstall of COD. I uninstalled the game, deleted the settings folder, and ran DDU (in safe mode). Then installed the freshly downloaded drivers for chipset and GPU before doing a fresh download and install of COD WZ. All in game settings reset to default.

Again FPS was excellent while the shader optimisation was happening, floating around 165 FPS, but as soon as the optimisation completed the FPS tanked to sub 20 FPS again.
 
This is my post from the r/CODWarzone subreddit but all I got was lame responses. Hoping for more sense here.

I'm getting low and unstable FPS between 18 to 50 on my PC [R7 3700x / AMD 7900xt / 32GB / M.2 SSD] but my son's laptop [R5 5600 / RTX 3060 / 16GB / M.2 SSD] is getting stable and solid 80 to 90 FPS on high settings. My other son is also getting a solid 60 FPS on his old PC with medium settings [i7 3770k / RTX 2070 / 16GB / SSD]

It doesn't matter what I do with the settings, I've even set it to lowest for everything with no luck. I've also tried manually deleting the shader cache to force it to recreate it fully. While the shader cache is building the FPS counter locks to 165FPS but then tanks as soon as it finishes.

I've read a load of related posts and the answers I've seen all appear to be guesses, blaming CPU bottlenecks and bad optimisation. I'm hoping to find someone with more concrete responses that will either fix the issue or prove there is nothing I can do until they patch it.

Pre-emptive Answers:

1. CPU bottleneck - In my case I doubt it. The CPU in consoles is less powerful than mine, and the CPU's in my son's PCs are also less powerful.
2. Display is an ultra-wide running at 3440x1440 but I've tried at 1920x1080 and that made difference.
2. I don't have Bitdefender
3. No issues in any other games, but I've done a DDU anyway. Using latest drivers.
4. Fully re-installed the game.
5. Deleted the game settings.
6. Running from Steam

Based on the in game telemetry info, and the AMD overlay, it looks like the CPU **and** GPU are not being fully utilised.

Here are 2 screen shots:

1. High settings at 3440x1440 - View: https://i.imgur.com/ll2OD65.jpeg

2. Same settings but at 1920x1080 - View: https://i.imgur.com/uJ8CqfP.jpg


EDIT:

So many people clearly didn't read my post and are still saying "bottleneck". They are all wrong. While a newer CPU would get me some more FPS it would not explain the very poor performance I'm experience now.

For Comparison I play GTA5, Far Cry 6, Rocket League, Wreckfest, No Mans Sky, Anno, Borderlands 3, Control, Death Stranding, Jedi Fallen Order, Kerbal Space Program. All of those run great with stable FPS usually in 3 figures. I also use Reaper, and Da Vinci Resolve. None of those games or apps have a problem using the fully horse power of the CPU and GPU.

My son has an 11 year old i5 3770k with an RTX 2070. Not that is quite a big mismatch but the fact is the CPU can drive it well enough to get steady 60+ FPS medium settings at 1080p. I've tried using the exact same settings on my PC and it didn't change the result for me. The fact that changing the graphics settings doesn't change the result indicates that the amount of horse power available is is being capped for some reason.

Screenshot here of me in game with task manager and hwmonitor open. You'll see that the CPU and GPU and very under utilised. CPU was jumping between 9% and 27% the GPU jumped between 15% and 50%. View: https://i.imgur.com/0QiMzvq.jpeg


In further research I found loads of other posts from people with PCs way more powerful than mine, and using Intel + Nvidia, that also have the same problem.

There can be NO doubt that the hardware is NOT at fault. Please stop calling bottleneck or blaming AMD

EDIT 2:

Just did a quick test on my son's laptop. [R5 5600H / RTX 3060] and his CPU utilisation is around 50% and GPU is between 80% and 100%. Settings are High and getting between 80 and 110 FPS.

EDIT 3:

just did another full reinstall of COD. I uninstalled the game, deleted the settings folder, and ran DDU (in safe mode). Then installed the freshly downloaded drivers for chipset and GPU before doing a fresh download and install of COD WZ. All in game settings reset to default.

Again FPS was excellent while the shader optimisation was happening, floating around 165 FPS, but as soon as the optimisation completed the FPS tanked to sub 20 FPS again.
Hear me out, but I had a similar "solution" apt for this. The basic premise of my post is, until Microsoft comes into the tech team at Activision, ignore ALL benchmark wording in CoD games...
I had a whole post about it, I forgot where I posted it, but I'll just link this thread for you. What MWII/Warzone says is entirely different from what you're experiencing under the hood.

And then, there's this guy...
View: https://www.youtube.com/watch?v=-VcytCt02eE
I'll tag the techies here: @AntiCheatAgent94 @KeyboardDemon
 
Hear me out, but I had a similar "solution" apt for this. The basic premise of my post is, until Microsoft comes into the tech team at Activision, ignore ALL benchmark wording in CoD games...

I'll tag the techies here: @AntiCheatAgent94 @KeyboardDemon

This is not bottlenecking. People who say this are not understanding or fully reading my post. Even if my CPU is holding back my GPU the are still high end enough for my FPS to be at least as good as my son's 11 year old i5 + RTX 2070. But what I experience is extremely low FPS even on the lowest settings.

The fact is COD does not drive the CPU or GPU hard enough for some reason, almost like its in some sort of low-power mode. The result "looks" like bottlenecking but caused by the software not driving the hardware correctly. The fact that I get a solid 165FPS during the shader optimisation process, and it only tanks after it completes, proves the hardware can do the job and this is purely a software problem.

Now, please, lets focus on the fact there is a software problem with COD and stop talking about the hardware.
 
This is not bottlenecking. People who say this are not understanding or fully reading my post. Even if my CPU is holding back my GPU the are still high end enough for my FPS to be at least as good as my son's 11 year old i5 + RTX 2070. But what I experience is extremely low FPS even on the lowest settings.
Yes, it is. However...

We are pretty much in agreement on the FPS not being "said" is true on the Call of Duty side. On the hardware side, it's telling you exactly what is the actual CPU intake, and output. What I was getting at - and I was about to travel when I posted that, so I pulled an older post so I have something available. But bottlenecking is the system not being able to do "X" with this particular hardware, the problem is, Call of Duty: Modern Warfare II's menus are confusing, especially with the "Bottleneck" UI wording. The thing is, whomever is doing the UI, and coding are dumbasses. Microsoft owns Activision now, so the tech team can come in, and clean up the wording, make it completely compatible with PC in general, including Windows.

So, if you are getting fluctuations on PC, then there's something not "syncing" or handshaking. You might have a very powerful PC, but your drivers may not be handshaking with the version that is pre-packaged with Modern Warfare II. This is a over simplfication, but that's the jist of your problem. Moreover, your CPU is AMD, JayTwoCentz just did a video explaining why he switched from AMD to intel. And he says he experienced similar issues that you experienced. Although different experiences, it's still in the same realm of the issues you have. You have a great computer, but there's handshaking issues.

And the weird part is, your CPU/GPU is last gen, it shouldn't have the problems the new CPU/GPU is having.

View: https://www.youtube.com/watch?v=JZGiBOZkI5w

In addition, I saw another video talking about AMD hardware banning PC users from their (CoD) network. So, follow me on this; you know there's SBMM? Right? I think you got shadow banned from the general public pool. And I experienced this as a PS4 player, so your FPS is down, because EOMM (a separate system from SBMM, but related), it tethers your connection so the other player can be predicted. I think your profile is being throttled so other players can get the advantage. This is not even a secret.

View: https://www.youtube.com/watch?v=tCpYV4k_izE

This is Modern Warfare 2019, but this code is already in MWII/Warzone 2/Modern Warfare III. They're all the same engine. All the same netcode.
The fact is COD does not drive the CPU or GPU hard enough for some reason, almost like its in some sort of low-power mode. The result "looks" like bottlenecking but caused by the software not driving the hardware correctly. The fact that I get a solid 165FPS during the shader optimisation process, and it only tanks after it completes, proves the hardware can do the job and this is purely a software problem.

Now, please, lets focus on the fact there is a software problem with COD and stop talking about the hardware.
I was talking about software. Hardware is secondary. Call of Duty thinks Bottleneck means something else, EVERYONE ELSE agrees that Bottleneck is the hardware not being able to do what the other hardware wants it to do. So, graphics card >< CPU = Not talking.

There's my answer. It may not be what you want to hear, but that's my limited knowledge is. Yes, there is a software problem. You are correct on that. Everyone else is wrong. But I will let @AntiCheatAgent94 and @KeyboardDemon answer this honestly.

Also, Reddit is trash. Don't ever go there for questions that needed answering. Reddit is basically an echochamber. Think of it like Twitter, but with a bunch of boards.
 
Last edited:
Normal help for your from non professional kid, use DDU to uninstall your GPU driver and install new version in safe mode. Make sure that you have enough space for game to work and update your system if available. Uninstall crazy drivers which causes high CPU usage in background by checking task manager. Press and hold shift and shut down the pc - wait for few seconds and power on (it will take a bit longer but it will restart all the system processes). Run SFC and CHKDSK scans to see if your system is causing instability. Make sure to have enough power for your pc (power supply should give out enough power for pc to run at maximum). Test benchmarks and temperatures coz your pc might thermally limited. Clean pc using air or soft brush to keep your hardware clean. Update your bios and vbios to keep up to date with the bios trend. Have essential drivers for your pc which can help to manage tasks. Last but not least, factory reset your pc and reinstall all the drivers from your manufacturer official website.
I am not professional but this all what I do when I am not satisfied from my own items.

Sry for all the spelling mistakes

Ultra wide display need more CPU as you said your CPU is more powerful then your son's but in real your son's cpu r5 5600h is better in gaming then yours. You might try changing resolution to 1080p and see if the issue is still there.
 

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