lollington_bear
Recruit
This is my post from the r/CODWarzone subreddit but all I got was lame responses. Hoping for more sense here.
I'm getting low and unstable FPS between 18 to 50 on my PC [R7 3700x / AMD 7900xt / 32GB / M.2 SSD] but my son's laptop [R5 5600 / RTX 3060 / 16GB / M.2 SSD] is getting stable and solid 80 to 90 FPS on high settings. My other son is also getting a solid 60 FPS on his old PC with medium settings [i7 3770k / RTX 2070 / 16GB / SSD]
It doesn't matter what I do with the settings, I've even set it to lowest for everything with no luck. I've also tried manually deleting the shader cache to force it to recreate it fully. While the shader cache is building the FPS counter locks to 165FPS but then tanks as soon as it finishes.
I've read a load of related posts and the answers I've seen all appear to be guesses, blaming CPU bottlenecks and bad optimisation. I'm hoping to find someone with more concrete responses that will either fix the issue or prove there is nothing I can do until they patch it.
Pre-emptive Answers:
1. CPU bottleneck - In my case I doubt it. The CPU in consoles is less powerful than mine, and the CPU's in my son's PCs are also less powerful.
2. Display is an ultra-wide running at 3440x1440 but I've tried at 1920x1080 and that made difference.
2. I don't have Bitdefender
3. No issues in any other games, but I've done a DDU anyway. Using latest drivers.
4. Fully re-installed the game.
5. Deleted the game settings.
6. Running from Steam
Based on the in game telemetry info, and the AMD overlay, it looks like the CPU **and** GPU are not being fully utilised.
Here are 2 screen shots:
1. High settings at 3440x1440 - View: https://i.imgur.com/ll2OD65.jpeg
2. Same settings but at 1920x1080 - View: https://i.imgur.com/uJ8CqfP.jpg
EDIT:
So many people clearly didn't read my post and are still saying "bottleneck". They are all wrong. While a newer CPU would get me some more FPS it would not explain the very poor performance I'm experience now.
For Comparison I play GTA5, Far Cry 6, Rocket League, Wreckfest, No Mans Sky, Anno, Borderlands 3, Control, Death Stranding, Jedi Fallen Order, Kerbal Space Program. All of those run great with stable FPS usually in 3 figures. I also use Reaper, and Da Vinci Resolve. None of those games or apps have a problem using the fully horse power of the CPU and GPU.
My son has an 11 year old i5 3770k with an RTX 2070. Not that is quite a big mismatch but the fact is the CPU can drive it well enough to get steady 60+ FPS medium settings at 1080p. I've tried using the exact same settings on my PC and it didn't change the result for me. The fact that changing the graphics settings doesn't change the result indicates that the amount of horse power available is is being capped for some reason.
Screenshot here of me in game with task manager and hwmonitor open. You'll see that the CPU and GPU and very under utilised. CPU was jumping between 9% and 27% the GPU jumped between 15% and 50%. View: https://i.imgur.com/0QiMzvq.jpeg
In further research I found loads of other posts from people with PCs way more powerful than mine, and using Intel + Nvidia, that also have the same problem.
There can be NO doubt that the hardware is NOT at fault. Please stop calling bottleneck or blaming AMD
EDIT 2:
Just did a quick test on my son's laptop. [R5 5600H / RTX 3060] and his CPU utilisation is around 50% and GPU is between 80% and 100%. Settings are High and getting between 80 and 110 FPS.
EDIT 3:
just did another full reinstall of COD. I uninstalled the game, deleted the settings folder, and ran DDU (in safe mode). Then installed the freshly downloaded drivers for chipset and GPU before doing a fresh download and install of COD WZ. All in game settings reset to default.
Again FPS was excellent while the shader optimisation was happening, floating around 165 FPS, but as soon as the optimisation completed the FPS tanked to sub 20 FPS again.
I'm getting low and unstable FPS between 18 to 50 on my PC [R7 3700x / AMD 7900xt / 32GB / M.2 SSD] but my son's laptop [R5 5600 / RTX 3060 / 16GB / M.2 SSD] is getting stable and solid 80 to 90 FPS on high settings. My other son is also getting a solid 60 FPS on his old PC with medium settings [i7 3770k / RTX 2070 / 16GB / SSD]
It doesn't matter what I do with the settings, I've even set it to lowest for everything with no luck. I've also tried manually deleting the shader cache to force it to recreate it fully. While the shader cache is building the FPS counter locks to 165FPS but then tanks as soon as it finishes.
I've read a load of related posts and the answers I've seen all appear to be guesses, blaming CPU bottlenecks and bad optimisation. I'm hoping to find someone with more concrete responses that will either fix the issue or prove there is nothing I can do until they patch it.
Pre-emptive Answers:
1. CPU bottleneck - In my case I doubt it. The CPU in consoles is less powerful than mine, and the CPU's in my son's PCs are also less powerful.
2. Display is an ultra-wide running at 3440x1440 but I've tried at 1920x1080 and that made difference.
2. I don't have Bitdefender
3. No issues in any other games, but I've done a DDU anyway. Using latest drivers.
4. Fully re-installed the game.
5. Deleted the game settings.
6. Running from Steam
Based on the in game telemetry info, and the AMD overlay, it looks like the CPU **and** GPU are not being fully utilised.
Here are 2 screen shots:
1. High settings at 3440x1440 - View: https://i.imgur.com/ll2OD65.jpeg
2. Same settings but at 1920x1080 - View: https://i.imgur.com/uJ8CqfP.jpg
EDIT:
So many people clearly didn't read my post and are still saying "bottleneck". They are all wrong. While a newer CPU would get me some more FPS it would not explain the very poor performance I'm experience now.
For Comparison I play GTA5, Far Cry 6, Rocket League, Wreckfest, No Mans Sky, Anno, Borderlands 3, Control, Death Stranding, Jedi Fallen Order, Kerbal Space Program. All of those run great with stable FPS usually in 3 figures. I also use Reaper, and Da Vinci Resolve. None of those games or apps have a problem using the fully horse power of the CPU and GPU.
My son has an 11 year old i5 3770k with an RTX 2070. Not that is quite a big mismatch but the fact is the CPU can drive it well enough to get steady 60+ FPS medium settings at 1080p. I've tried using the exact same settings on my PC and it didn't change the result for me. The fact that changing the graphics settings doesn't change the result indicates that the amount of horse power available is is being capped for some reason.
Screenshot here of me in game with task manager and hwmonitor open. You'll see that the CPU and GPU and very under utilised. CPU was jumping between 9% and 27% the GPU jumped between 15% and 50%. View: https://i.imgur.com/0QiMzvq.jpeg
In further research I found loads of other posts from people with PCs way more powerful than mine, and using Intel + Nvidia, that also have the same problem.
There can be NO doubt that the hardware is NOT at fault. Please stop calling bottleneck or blaming AMD
EDIT 2:
Just did a quick test on my son's laptop. [R5 5600H / RTX 3060] and his CPU utilisation is around 50% and GPU is between 80% and 100%. Settings are High and getting between 80 and 110 FPS.
EDIT 3:
just did another full reinstall of COD. I uninstalled the game, deleted the settings folder, and ran DDU (in safe mode). Then installed the freshly downloaded drivers for chipset and GPU before doing a fresh download and install of COD WZ. All in game settings reset to default.
Again FPS was excellent while the shader optimisation was happening, floating around 165 FPS, but as soon as the optimisation completed the FPS tanked to sub 20 FPS again.
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