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DMZ Season 02 Bring "Mission Difficulty Tuning"...

AntiCheatAgent94

The Equalizer
Well, THIS is quite interesting..


Call of Duty’s DMZ mode is getting a refresh in the long awaited season two, and the biggest focus of the update appears to be tuning the mode’s difficulty to make the game easier.

In the season two notes released today, one of the primary areas of focus was difficulty, in particular enemy difficulty, mission difficulty, and starting points. In the notes, the developers acknowledged that the enemy AI combatant “ramp up of difficulty was often steep with some players getting overwhelmed.”

During season one at one point, the mid-season update accidentally turned enemy AI difficulty way higher than it should be, but even after that was fixed the power level of enemy AI was still considered too high.

This has some potential here...
 
Well, THIS is quite interesting..


Call of Duty’s DMZ mode is getting a refresh in the long awaited season two, and the biggest focus of the update appears to be tuning the mode’s difficulty to make the game easier.

In the season two notes released today, one of the primary areas of focus was difficulty, in particular enemy difficulty, mission difficulty, and starting points. In the notes, the developers acknowledged that the enemy AI combatant “ramp up of difficulty was often steep with some players getting overwhelmed.”


During season one at one point, the mid-season update accidentally turned enemy AI difficulty way higher than it should be, but even after that was fixed the power level of enemy AI was still considered too high.

This has some potential here...
And they made the bots in DMZ harder. No sense. So pissed right now.
 

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